Source: scenes.js

/**
 * @license MIT
 * Copyright © 2025 Steve Butler (henspace.com)
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the “Software”),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 * 
 * THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM,OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 * IN THE SOFTWARE.
 */

/**
 * @module hcje/scenes
 * @description
 * Simple scene switching functions.
 */

import * as utils from './utils.js';

/**
 * Switch scene by replacing the body html with a fragment.
 * @param {string} fragmentHtmlUrl
 * @returns {Promise} fulfils to undefined.
 */
export function switchScene(fragmentHtmlUrl) {
  return utils.fetchText(fragmentHtmlUrl,
      `<p>Could not load ${fragmentHtmlUrl}</p>`)
    .then((result) => {
      document.body.innerHTML = result;
    })
}